weapon damage Fire rate spread
vs man vs vehicle vs node
Translocator Primary 0     4.4/s  
Secondary Telefrag     charge 1.14s  
Impact Hammer Primary 20-140 0 0 charge 2.27s  
Secondary EMP 0-150 0 charge 2.27s  
Enforcer Primary 20 6 10 3.06/s 4.3°
Secondary 20*3 6*3 10*3 1burst/1.21s 8.6°
Enforcer(dual) Primary 20 6 10 6.12/s 5.7°
Secondary 20*3 6*3 10*3 1burst/0.6s N/A
Bio Rifle Primary 21 16 N/A 3.1/s  
Secondary 21-210 16-168 N/A Charge:3.1/s  
Shock Rifle Primary 45 31 36 1/0.70s  
Secondary 55 44 N/A 1/0.54s  
Combo max215 N/A N/A ammo cost 4  
Link Gun Primary 26 15 20 6.9/s  
Secondary 110/s 88/s heal:38.5/s ammo drain:9.4/s  
Stinger Minigun Primary 14 8 8 5-11.0/s 3.9°
Secondary 38 22 22 2-3.9/s  
Flak Cannon Primary 184 147 N/A 1.00/s 5.7°
Secondary 100-190     1.00/s  
Rocket Launcher Primary 100 80 110 1.1/s  
Secondary 100*(1-3) 80 110 Load 1.05/s hold time 0.82s
Sniper Rifle   70 28 28 1/1.21s  
headshot 140        
AVRiL   125 200 N/A 1/3.6s  
Redeemer   1500 2250 2250 (vs core : 1500)  
shaped charge   1200 N/A N/A    
引用インヨウモト http://liandri.beyondunreal.com/Unreal_Tournament_3