weapon | damage | Fire rate | spread | ||||
vs man | vs vehicle | vs node | |||||
Translocator | Primary | 0 | 4.4/s | ||||
Secondary | Telefrag | charge 1.14s | |||||
Impact Hammer | Primary | 20-140 | 0 | 0 | charge 2.27s | ||
Secondary | EMP | 0-150 | 0 | charge 2.27s | |||
Enforcer | Primary | 20 | 6 | 10 | 3.06/s | 4.3° | |
Secondary | 20*3 | 6*3 | 10*3 | 1burst/1.21s | 8.6° | ||
Enforcer(dual) | Primary | 20 | 6 | 10 | 6.12/s | 5.7° | |
Secondary | 20*3 | 6*3 | 10*3 | 1burst/0.6s | N/A | ||
Bio Rifle | Primary | 21 | 16 | N/A | 3.1/s | ||
Secondary | 21-210 | 16-168 | N/A | Charge:3.1/s | |||
Shock Rifle | Primary | 45 | 31 | 36 | 1/0.70s | ||
Secondary | 55 | 44 | N/A | 1/0.54s | |||
Combo | max215 | N/A | N/A | ammo cost 4 | |||
Link Gun | Primary | 26 | 15 | 20 | 6.9/s | ||
Secondary | 110/s | 88/s | heal:38.5/s | ammo drain:9.4/s | |||
Stinger Minigun | Primary | 14 | 8 | 8 | 5-11.0/s | 3.9° | |
Secondary | 38 | 22 | 22 | 2-3.9/s | |||
Flak Cannon | Primary | 184 | 147 | N/A | 1.00/s | 5.7° | |
Secondary | 100-190 | 1.00/s | |||||
Rocket Launcher | Primary | 100 | 80 | 110 | 1.1/s | ||
Secondary | 100*(1-3) | 80 | 110 | Load 1.05/s | hold time 0.82s | ||
Sniper Rifle | 70 | 28 | 28 | 1/1.21s | |||
headshot | 140 | ||||||
AVRiL | 125 | 200 | N/A | 1/3.6s | |||
Redeemer | 1500 | 2250 | 2250 | (vs core : 1500) | |||
shaped charge | 1200 | N/A | N/A | ||||
引用元 | http://liandri.beyondunreal.com/Unreal_Tournament_3 |